Associate Producer And Game Designer

Milan, Italy Full-time
Indietro

Would you like to play with us?

To support our international growth we are looking for an Associate Producer and Game Designer for our Product Department.

Here’s your main responsibilities:

  • Project management: translate features into tasks and dependencies. 
  • Game Design: perform market analysis and help the producer translate ideas into features. 
  • Live Ops: test, coordinate and have responsibility on Live Ops.
  • Releases: schedule, monitor and manage the release process, including stepping up the rollout percentage and checking with the developers if major bugs are discovered.

Here is the role’s tutorial

Day-to-day activities: 

  • Coordinate the team during production, prioritize those tasks and facilitate/enhance the team communication in order to meet product deadlines and ship with high quality.
  • Responsibility on pre-feature analysis, design document, feature balance and post-release analysis.
  • Manage special events, create daily offers and be always on top of what’s happening in the game.

Soft skills that you master

  • Ambitious achievement orientation – You are ambitious and are driven to accomplish goals;
  • Building a safe environment – You are an active listener and your main concern is to create a “safe space” for the team, in which people can freely express themselves;
  • Continuous Feedback – Understand the importance of giving and receiving honest feedback in order to boost learning, performance and trust for everyone;
  • Problem Solving – Sh*t happens, right? The important thing is to assess your options, take a decision and learn from it, so to prevent it from happening again;
  • Quality Orientation – You are a very precise and detailed oriented person, and you truly believe that our users deserve the best games possible;
  • Teamwork – We believe that cooperation and transparency are the main ingredients to cook the “success recipe”. You leave your ego out of the door and let the bigger purpose guide you;
  • Innovation – Generates creative ideas and perspectives into vision&strategy discussions;
  • Industry Knowledge – Being always up to date on new trends, mechanics and competitors is the only way to play in a constantly evolving market;
  • Operational Planning – Translate the roadmap features into tasks, plan the releases and solve the possible dependencies between tasks, activities and people;

Technical Skills to boost your game:

Mandatory:

  • At least 2+ years as a game designer of a mobile Game; 
  • Previous experience working with Agile/Lean methodologies;
  • Real passion for games & product development;
  • Capable of speaking the language of technical professionals such as game developers and UX/UI designers;
  • Analytical approach: use of analysis to break a problem down into the elements necessary to the problem solution. 
  • Fluent in English language;

Nice to have:

At least 2+ years as a project manager of a live digital B2C product; 

Power-ups to have more fun

  • Smart Working policy.
  • A young, dynamic and friendly work environment in which you will have the opportunity to grow personally and professionally, thanks to our amazing team.
  • Amazing HQ office in the center of Milan (M2 – Stazione Garibaldi).
  • Monthly Product/Design/Marketing/Tech panels to be aligned with all departments’ results.
  • Amazing workstation with the latest MacBook Pro and a Display Screen (Whatever makes you work better is welcome!)
  • A topnotch contract proposal.
  • Ticket restaurant when working from the office.
  • Free Water & Coffe; once a month pizza lunch all together.
  • Flexible work hours.
  • Internal Team Building events.
  • Relax Area with Sofà, Fooseball Table, and Board Games.

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